Wow, thanks a lot for that reference. I was actually wondering how to set up a connection without using the ad hoc socket-exchange method in pingpong. You saved me some time. Do you know of any good source examples implementing a simple connection setup/teardown using the rdma cm?<br>
<br>-Matt<br><br><div class="gmail_quote">On Feb 13, 2008 6:10 AM, Or Gerlitz <<a href="mailto:ogerlitz@voltaire.com">ogerlitz@voltaire.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d">Matthew Small wrote:<br>> Thanks, I have been taking a look at some of the man pages and the ofa<br>> source examples (ie. pingpong). But I was hoping that there was some<br>> learning documentation such as a tutorial, presentation or even<br>
> papers. I have been looking around for a while and come up short.<br><br></div>I suggest to use the rdma cm (connection manager) and not rely on out of<br>band over socket design to emulate it, see rdma_cm(7)<br><font color="#888888"><br>
Or<br><br></font></blockquote></div><br>