[ofa-general] Re: [PATCH] opensm: osm_state_mgr.c - stop idle queue processing if heavy sweep requested

Sasha Khapyorsky sashak at voltaire.com
Tue Dec 18 07:40:33 PST 2007


Hi Yevgeny,

On 15:33 Mon 17 Dec     , Yevgeny Kliteynik wrote:
> If a heavy sweep requested during idle queue processing, OSM continues
> to process it till the end and only then notices the heavy sweep request.
> In some cases this might leave a topology change unhandled for several
> minutes.

Could you provide more details about such cases?

As far as I know the idle queue is used only for multicast re-routing.
If so, it is interesting by itself why it takes minutes and where. Is
where MCG join/leave storm? Or single re-routing cycle takes minutes?

Sasha

> 
> Signed-off-by:  Yevgeny Kliteynik <kliteyn at dev.mellanox.co.il>
> ---
>  opensm/opensm/osm_state_mgr.c |   31 ++++++++++++++++++++++++-------
>  1 files changed, 24 insertions(+), 7 deletions(-)
> 
> diff --git a/opensm/opensm/osm_state_mgr.c b/opensm/opensm/osm_state_mgr.c
> index 5c39f11..6ee5ee6 100644
> --- a/opensm/opensm/osm_state_mgr.c
> +++ b/opensm/opensm/osm_state_mgr.c
> @@ -1607,13 +1607,30 @@ void osm_state_mgr_process(IN osm_state_mgr_t * const p_mgr,
>  				/* CALL the done function */
>  				__process_idle_time_queue_done(p_mgr);
> 
> -				/*
> -				 * Set the signal to OSM_SIGNAL_IDLE_TIME_PROCESS
> -				 * so that the next element in the queue gets processed
> -				 */
> -
> -				signal = OSM_SIGNAL_IDLE_TIME_PROCESS;
> -				p_mgr->state = OSM_SM_STATE_PROCESS_REQUEST;
> +				if (p_mgr->p_subn->force_immediate_heavy_sweep) {
> +					/*
> +					 * Do not read next item from the idle queue.
> +					 * Immediate heavy sweep is requested, so it's
> +					 * more important.
> +					 * Besides, there is a chance that after the
> +					 * heavy sweep complition, idle queue processing
> +					 * that SM would have performed here will be obsolete.
> +					 */
> +					if (osm_log_is_active(p_mgr->p_log, OSM_LOG_DEBUG))
> +						osm_log(p_mgr->p_log, OSM_LOG_DEBUG,
> +						"osm_state_mgr_process: "
> +						"interrupting idle time queue processing - heavy sweep requested\n");
> +					signal = OSM_SIGNAL_NONE:
> +					p_mgr->state = OSM_SM_STATE_IDLE;
> +				}
> +				else {
> +					/*
> +					 * Set the signal to OSM_SIGNAL_IDLE_TIME_PROCESS
> +					 * so that the next element in the queue gets processed
> +					 */
> +					signal = OSM_SIGNAL_IDLE_TIME_PROCESS;
> +					p_mgr->state = OSM_SM_STATE_PROCESS_REQUEST;
> +				}
>  				break;
> 
>  			default:
> -- 
> 1.5.1.4
> 



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