[ofa-general] [PATCH 6/14 v2] nes: hardware init
ggrundstrom at neteffect.com
ggrundstrom at neteffect.com
Fri Oct 19 13:14:04 PDT 2007
Hardware initialization and interrupt processing.
Signed-off-by: Glenn Grundstrom <ggrundstrom at neteffect.com>
---
--- NULL 1969-12-31 18:00:00.000000000 -0600
+++ ofa_kernel-1.3/drivers/infiniband/hw/nes/nes_hw.c 2007-10-19 09:43:32.000000000 -0500
@@ -0,0 +1,2758 @@
+/*
+ * Copyright (c) 2006 - 2007 NetEffect, Inc. All rights reserved.
+ *
+ * This software is available to you under a choice of one of two
+ * licenses. You may choose to be licensed under the terms of the GNU
+ * General Public License (GPL) Version 2, available from the file
+ * COPYING in the main directory of this source tree, or the
+ * OpenIB.org BSD license below:
+ *
+ * Redistribution and use in source and binary forms, with or
+ * without modification, are permitted provided that the following
+ * conditions are met:
+ *
+ * - Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+*
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ */
+
+#include <linux/module.h>
+#include <linux/moduleparam.h>
+#include <linux/netdevice.h>
+#include <linux/etherdevice.h>
+#include <linux/ip.h>
+#include <linux/tcp.h>
+#include <linux/if_vlan.h>
+
+#include "nes.h"
+
+u32 crit_err_count = 0;
+
+#include "nes_cm.h"
+
+
+#ifdef CONFIG_INFINIBAND_NES_DEBUG
+static unsigned char *nes_iwarp_state_str[] = {
+ "Non-Existant",
+ "Idle",
+ "RTS",
+ "Closing",
+ "RSVD1",
+ "Terminate",
+ "Error",
+ "RSVD2",
+};
+
+static unsigned char *nes_tcp_state_str[] = {
+ "Non-Existant",
+ "Closed",
+ "Listen",
+ "SYN Sent",
+ "SYN Rcvd",
+ "Established",
+ "Close Wait",
+ "FIN Wait 1",
+ "Closing",
+ "Last Ack",
+ "FIN Wait 2",
+ "Time Wait",
+ "RSVD1",
+ "RSVD2",
+ "RSVD3",
+ "RSVD4",
+};
+#endif
+
+
+/**
+ * nes_init_adapter - initialize adapter
+ */
+struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
+ struct nes_adapter *nesadapter = NULL;
+ unsigned long num_pds;
+ u32 u32temp;
+ u32 port_count;
+ u16 max_rq_wrs;
+ u16 max_sq_wrs;
+ u32 max_mr;
+ u32 max_256pbl;
+ u32 max_4kpbl;
+ u32 max_qp;
+ u32 max_irrq;
+ u32 max_cq;
+ u32 hte_index_mask;
+ u32 adapter_size;
+ u32 arp_table_size;
+ u8 OneG_Mode;
+
+ /* search the list of existing adapters */
+ list_for_each_entry(nesadapter, &nes_adapter_list, list) {
+ nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
+ " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
+ nesdev->pcidev->devfn,
+ PCI_SLOT(nesadapter->devfn),
+ nesadapter->bus_number,
+ PCI_SLOT(nesdev->pcidev->devfn),
+ nesdev->pcidev->bus->number );
+ if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
+ (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
+ nesadapter->ref_count++;
+ return nesadapter;
+ }
+ }
+
+ /* no adapter found */
+ num_pds = pci_resource_len(nesdev->pcidev, BAR_1) / 4096;
+ if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
+ nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
+ hw_rev);
+ return NULL;
+ }
+
+ nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
+ nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
+ nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
+ nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
+ nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
+
+ nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
+ if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0) {
+ return NULL;
+ }
+ if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode)) {
+ return NULL;
+ }
+ nes_init_csr_ne020(nesdev, hw_rev, port_count);
+
+ /* Setup and enable the periodic timer */
+ nesdev->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
+ if (nesdev->et_rx_coalesce_usecs_irq) {
+ nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
+ ((u32)(nesdev->et_rx_coalesce_usecs_irq * 8)));
+ } else {
+ nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
+ }
+
+ max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
+ nes_debug(NES_DBG_INIT, "%s: QP_CTX_SIZE=%u\n", __FUNCTION__, max_qp);
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
+ if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
+ nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
+ max_qp, u32temp);
+ max_qp = (u32)1 << (u32temp & 0x001f);
+ }
+
+ hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
+ nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
+ max_qp, hte_index_mask);
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
+
+ max_irrq = 1 << (u32temp & 0x001f);
+
+ if (max_qp > max_irrq) {
+ max_qp = max_irrq;
+ nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
+ max_qp);
+ }
+
+ /* there should be no reason to allocate more pds than qps */
+ if (num_pds > max_qp)
+ num_pds = max_qp;
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
+ max_mr = (u32)8192 << (u32temp & 0x7);
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
+ max_256pbl = (u32)1 << (u32temp & 0x0000001f);
+ max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
+ max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
+ arp_table_size = 1 << u32temp;
+
+ adapter_size = (sizeof(struct nes_adapter) +
+ (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
+ adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
+ adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
+ adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
+ adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
+ adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
+ adapter_size += sizeof(struct nes_qp **) * max_qp;
+
+ /* allocate a new adapter struct */
+ nesadapter = kmalloc(adapter_size, GFP_KERNEL);
+ if (nesadapter == NULL) {
+ return NULL;
+ }
+ memset(nesadapter, 0, adapter_size);
+ nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
+ nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
+
+ /* populate the new nesadapter */
+ nesadapter->devfn = nesdev->pcidev->devfn;
+ nesadapter->bus_number = nesdev->pcidev->bus->number;
+ nesadapter->ref_count = 1;
+ nesadapter->timer_int_req = 0xffff0000;
+ nesadapter->OneG_Mode = OneG_Mode;
+
+ /* nesadapter->tick_delta = clk_divisor; */
+ nesadapter->hw_rev = hw_rev;
+ nesadapter->port_count = port_count;
+
+ nesadapter->max_qp = max_qp;
+ nesadapter->hte_index_mask = hte_index_mask;
+ nesadapter->max_irrq = max_irrq;
+ nesadapter->max_mr = max_mr;
+ nesadapter->max_256pbl = max_256pbl - 1;
+ nesadapter->max_4kpbl = max_4kpbl - 1;
+ nesadapter->max_cq = max_cq;
+ nesadapter->free_256pbl = max_256pbl - 1;
+ nesadapter->free_4kpbl = max_4kpbl - 1;
+ nesadapter->max_pd = num_pds;
+ nesadapter->arp_table_size = arp_table_size;
+ nesadapter->base_pd = 1;
+
+ nesadapter->device_cap_flags =
+ IB_DEVICE_ZERO_STAG | IB_DEVICE_SEND_W_INV | IB_DEVICE_MEM_WINDOW;
+
+ nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
+ [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
+ nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
+ nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
+ nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
+ nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
+ nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
+
+
+ /* mark the usual suspect QPs and CQs as in use */
+ for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
+ set_bit(u32temp, nesadapter->allocated_qps);
+ set_bit(u32temp, nesadapter->allocated_cqs);
+ }
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
+
+ max_rq_wrs = ((u32temp >> 8) & 3);
+ switch (max_rq_wrs) {
+ case 0:
+ max_rq_wrs = 4;
+ break;
+ case 1:
+ max_rq_wrs = 16;
+ break;
+ case 2:
+ max_rq_wrs = 32;
+ break;
+ case 3:
+ max_rq_wrs = 512;
+ break;
+ }
+
+ max_sq_wrs = (u32temp & 3);
+ switch (max_sq_wrs) {
+ case 0:
+ max_sq_wrs = 4;
+ break;
+ case 1:
+ max_sq_wrs = 16;
+ break;
+ case 2:
+ max_sq_wrs = 32;
+ break;
+ case 3:
+ max_sq_wrs = 512;
+ break;
+ }
+ nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
+
+ nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
+
+ nesadapter->max_sge = 4;
+ nesadapter->max_cqe = 32767;
+
+ if (nes_read_eeprom_values(nesdev, nesadapter)) {
+ printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
+ kfree(nesadapter);
+ return NULL;
+ }
+
+ u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
+ nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
+ (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
+
+ /* setup port configuration */
+ if (nesadapter->port_count == 1) {
+ u32temp = 0x00000000;
+ if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT) {
+ nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
+ } else {
+ nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
+ }
+ } else {
+ if (nesadapter->port_count == 2) {
+ u32temp = 0x00000044;
+ } else {
+ u32temp = 0x000000e4;
+ }
+ nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
+ }
+
+ nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp);
+ nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
+ nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
+
+ spin_lock_init(&nesadapter->resource_lock);
+ spin_lock_init(&nesadapter->phy_lock);
+
+ INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
+ INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
+ INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
+ INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
+
+ if (nesadapter->hw_rev == NE020_REV) {
+ init_timer(&nesadapter->mh_timer);
+ nesadapter->mh_timer.function = nes_mh_fix;
+ nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
+ nesadapter->mh_timer.data = (unsigned long)nesdev;
+ add_timer(&nesadapter->mh_timer);
+ } else {
+ nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
+ }
+
+ list_add_tail(&nesadapter->list, &nes_adapter_list);
+
+ return nesadapter;
+}
+
+
+/**
+ * nes_reset_adapter_ne020
+ */
+unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
+{
+ u32 port_count;
+ u32 u32temp;
+ u32 i;
+
+ u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+ port_count = ((u32temp & 0x00000300) >> 8) + 1;
+ /* TODO: assuming that both SERDES are set the same for now */
+ *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
+ nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
+ u32temp, port_count);
+ if (*OneG_Mode) {
+ nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
+ }
+ u32temp &= 0xff00ffc0;
+ switch (port_count) {
+ case 1:
+ u32temp |= 0x00ee0000;
+ break;
+ case 2:
+ u32temp |= 0x00cc0000;
+ break;
+ case 4:
+ u32temp |= 0x00000000;
+ break;
+ default:
+ return 0;
+ break;
+ }
+
+ /* check and do full reset if needed */
+ if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
+ nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
+ nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
+
+ i = 0;
+ while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) {
+ mdelay(1);
+ }
+ if (i >= 10000) {
+ nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
+ return 0;
+ }
+ }
+
+ /* port reset */
+ switch (port_count) {
+ case 1:
+ u32temp |= 0x00ee0010;
+ break;
+ case 2:
+ u32temp |= 0x00cc0030;
+ break;
+ case 4:
+ u32temp |= 0x00000030;
+ break;
+ }
+
+ nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
+ nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
+
+ i = 0;
+ while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) {
+ mdelay(1);
+ }
+ if (i >= 10000) {
+ nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
+ return 0;
+ }
+
+ /* serdes 0 */
+ i = 0;
+ while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
+ & 0x0000000f)) != 0x0000000f) && i++ < 5000) {
+ mdelay(1);
+ }
+ if (i >= 5000) {
+ nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
+ return 0;
+ }
+
+ /* serdes 1 */
+ if (port_count > 1) {
+ i = 0;
+ while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
+ & 0x0000000f)) != 0x0000000f) && i++ < 5000) {
+ mdelay(1);
+ }
+ if (i >= 5000) {
+ nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
+ return 0;
+ }
+ }
+
+ i = 0;
+ while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000) {
+ mdelay(1);
+ }
+ if (i >= 10000) {
+ printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
+ nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
+ return 0;
+ }
+
+ return port_count;
+}
+
+
+/**
+ * nes_init_serdes
+ */
+int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode)
+{
+ int i;
+ u32 u32temp;
+
+ if (hw_rev != NE020_REV) {
+ /* init serdes 0 */
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
+ if (!OneG_Mode) {
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
+ }
+ if (port_count > 1) {
+ /* init serdes 1 */
+
+ // nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F008);
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
+ if (!OneG_Mode) {
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
+ }
+ }
+ } else {
+ /* init serdes 0 */
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
+ i = 0;
+ while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
+ & 0x0000000f)) != 0x0000000f) && i++ < 5000) {
+ mdelay(1);
+ }
+ if (i >= 5000) {
+ nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
+ return 1;
+ }
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
+ if (OneG_Mode) {
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
+ } else {
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
+ }
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
+
+ if (port_count > 1) {
+ /* init serdes 1 */
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
+ i = 0;
+ while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1) & 0x0000000f)) != 0x0000000f) &&
+ (i++ < 5000)) {
+ mdelay(1);
+ }
+ if (i >= 5000) {
+ printk("%s: Init: serdes 1 not ready, status=%x\n", __FUNCTION__, u32temp);
+ /* return 1; */
+ }
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
+ }
+ }
+ return 0;
+}
+
+
+/**
+ * nes_init_csr_ne020
+ * Initialize registers for ne020 hardware
+ */
+void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
+{
+ u32 u32temp;
+
+ nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
+ /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
+ nes_write_indexed(nesdev, 0x000001E8, 0x00020844);
+ nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
+ /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
+ nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
+ nes_write_indexed(nesdev, 0x00000600, 0x55555555);
+ nes_write_indexed(nesdev, 0x00000604, 0x55555555);
+
+ /* TODO: move these MAC register settings to NIC bringup */
+ nes_write_indexed(nesdev, 0x00002000, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002004, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
+ nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
+ nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
+ if (port_count > 1) {
+ nes_write_indexed(nesdev, 0x00002200, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002204, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
+ nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
+ nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
+ }
+ if (port_count > 2) {
+ nes_write_indexed(nesdev, 0x00002400, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002404, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
+ nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
+ nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
+
+ nes_write_indexed(nesdev, 0x00002600, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002604, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
+ nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
+ nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
+ nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
+ }
+
+ nes_write_indexed(nesdev, 0x00005000, 0x00018000);
+ /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
+ nes_write_indexed(nesdev, 0x00005004, 0x00020001);
+ nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
+ nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
+ nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
+ nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
+ nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
+
+ /* TODO: move this to code, get from EEPROM */
+ nes_write_indexed(nesdev, 0x00000900, 0x20000001);
+ nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
+ nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
+
+ nes_write_indexed(nesdev, 0x000001EC, 0x5b2625a0);
+ /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
+
+ if (hw_rev != NE020_REV) {
+ u32temp = nes_read_indexed(nesdev, 0x000008e8);
+ u32temp |= 0x80000000;
+ nes_write_indexed(nesdev, 0x000008e8, u32temp);
+ }
+}
+
+
+/**
+ * nes_destroy_adapter - destroy the adapter structure
+ */
+void nes_destroy_adapter(struct nes_adapter *nesadapter)
+{
+ struct nes_adapter *tmp_adapter;
+
+ list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
+ nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
+ tmp_adapter);
+ }
+
+ nesadapter->ref_count--;
+ if (!nesadapter->ref_count) {
+ if (nesadapter->hw_rev == NE020_REV) {
+ del_timer(&nesadapter->mh_timer);
+ }
+
+ list_del(&nesadapter->list);
+ kfree(nesadapter);
+ }
+}
+
+
+/**
+ * nes_init_cqp
+ */
+int nes_init_cqp(struct nes_device *nesdev)
+{
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ struct nes_hw_cqp_qp_context *cqp_qp_context;
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ struct nes_hw_ceq *ceq;
+ struct nes_hw_ceq *nic_ceq;
+ struct nes_hw_aeq *aeq;
+ void *vmem;
+ dma_addr_t pmem;
+ u32 count=0;
+ u32 cqp_head;
+ u64 u64temp;
+ u32 u32temp;
+
+#define NES_NIC_CEQ_SIZE 8
+/* NICs will be on a separate CQ */
+#define NES_CCEQ_SIZE ((nesadapter->max_cq / nesadapter->port_count) - 32)
+
+ /* allocate CQP memory */
+ /* Need to add max_cq to the aeq size once cq overflow checking is added back */
+ /* SQ is 512 byte aligned, others are 256 byte aligned */
+ nesdev->cqp_mem_size = 512 +
+ (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
+ (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
+ max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
+ max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
+ (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
+ sizeof(struct nes_hw_cqp_qp_context);
+
+ nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
+ &nesdev->cqp_pbase);
+ if (!nesdev->cqp_vbase) {
+ nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
+ return -ENOMEM;
+ }
+ memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
+
+ /* Allocate a twice the number of CQP requests as the SQ size */
+ nesdev->nes_cqp_requests = kmalloc(sizeof(struct nes_cqp_request) *
+ 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
+ if (NULL == nesdev->nes_cqp_requests) {
+ nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
+ pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
+ nesdev->cqp.sq_pbase);
+ return -ENOMEM;
+ }
+ memset(nesdev->nes_cqp_requests, 0, sizeof(struct nes_cqp_request) *
+ 2 * NES_CQP_SQ_SIZE);
+ nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
+ nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
+
+ spin_lock_init(&nesdev->cqp.lock);
+ init_waitqueue_head(&nesdev->cqp.waitq);
+
+ /* Setup Various Structures */
+ vmem = (void *)(((unsigned long long)nesdev->cqp_vbase + (512 - 1)) &
+ ~(unsigned long long)(512 - 1));
+ pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
+ ~(unsigned long long)(512 - 1));
+
+ nesdev->cqp.sq_vbase = vmem;
+ nesdev->cqp.sq_pbase = pmem;
+ nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
+ nesdev->cqp.sq_head = 0;
+ nesdev->cqp.sq_tail = 0;
+ nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
+
+ vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
+ pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
+
+ nesdev->ccq.cq_vbase = vmem;
+ nesdev->ccq.cq_pbase = pmem;
+ nesdev->ccq.cq_size = NES_CCQ_SIZE;
+ nesdev->ccq.cq_head = 0;
+ nesdev->ccq.ce_handler = nes_cqp_ce_handler;
+ nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
+
+ vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
+ pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
+
+ nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
+ ceq = &nesadapter->ceq[nesdev->ceq_index];
+ ceq->ceq_vbase = vmem;
+ ceq->ceq_pbase = pmem;
+ ceq->ceq_size = NES_CCEQ_SIZE;
+ ceq->ceq_head = 0;
+
+ vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
+ pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
+
+ nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
+ nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
+ nic_ceq->ceq_vbase = vmem;
+ nic_ceq->ceq_pbase = pmem;
+ nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
+ nic_ceq->ceq_head = 0;
+
+ vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
+ pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
+
+ aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
+ aeq->aeq_vbase = vmem;
+ aeq->aeq_pbase = pmem;
+ aeq->aeq_size = nesadapter->max_qp;
+ aeq->aeq_head = 0;
+
+ /* Setup QP Context */
+ vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
+ pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
+
+ cqp_qp_context = vmem;
+ cqp_qp_context->context_words[0] = cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
+ cqp_qp_context->context_words[1] = 0;
+ cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
+ cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
+
+
+ /* Write the address to Create CQP */
+ if ((sizeof(dma_addr_t) > 4)) {
+ nes_write_indexed(nesdev,
+ NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
+ ((u64)pmem) >> 32);
+ } else {
+ nes_write_indexed(nesdev,
+ NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
+ }
+ nes_write_indexed(nesdev,
+ NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
+ (u32)pmem);
+
+ nes_debug(NES_DBG_INIT, "Address of CQP SQ = %p.\n", nesdev->cqp.sq_vbase);
+
+ INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
+ INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
+
+ for (count=0; count<2*NES_CQP_SQ_SIZE; count++) {
+ init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
+ list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
+ }
+
+ /* Write Create CCQ WQE */
+ cqp_head = nesdev->cqp.sq_head++;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
+ NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
+ ((u32)nesdev->ceq_index<<16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)nesdev->ccq.cq_pbase;
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_PBL_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_PBL_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
+ u64temp = (u64)&nesdev->ccq;
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp>>1));
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = cpu_to_le32(((u32)((u64temp)>>33))&0x7FFFFFFF);
+ nes_debug(NES_DBG_INIT, "CQ%u context = 0x%08X:0x%08X.\n",
+ nesdev->ccq.cq_number,
+ le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX]),
+ le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX]));
+
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
+
+ /* Write Create CEQ WQE */
+ cqp_head = nesdev->cqp.sq_head++;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_CEQ +
+ ((u32)nesdev->ceq_index << 8));
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX] = cpu_to_le32(ceq->ceq_size);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)ceq->ceq_pbase;
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_PBL_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_PBL_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+ /* Write Create AEQ WQE */
+ cqp_head = nesdev->cqp.sq_head++;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_AEQ +
+ ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
+ cqp_wqe->wqe_words[NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX] = cpu_to_le32(aeq->aeq_size);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)aeq->aeq_pbase;
+ cqp_wqe->wqe_words[NES_CQP_AEQ_WQE_PBL_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_AEQ_WQE_PBL_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+ /* Write Create CEQ WQE */
+ cqp_head = nesdev->cqp.sq_head++;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_CEQ +
+ ((u32)nesdev->nic_ceq_index << 8));
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX] = cpu_to_le32(nic_ceq->ceq_size);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)nic_ceq->ceq_pbase;
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_PBL_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_CEQ_WQE_PBL_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+ /* Poll until CCQP done */
+ count = 0;
+ do {
+ if (count++ > 1000) {
+ printk(KERN_ERR PFX "Error creating CQP\n");
+ pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
+ nesdev->cqp_vbase, nesdev->cqp_pbase);
+ return -1;
+ }
+ udelay(10);
+ } while (!(nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
+
+ nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+ u32temp = 0x04800000;
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
+
+ /* wait for the CCQ, CEQ, and AEQ to get created */
+ count = 0;
+ do {
+ if (count++ > 1000) {
+ printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
+ pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
+ nesdev->cqp_vbase, nesdev->cqp_pbase);
+ return -1;
+ }
+ udelay(10);
+ } while (((nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
+
+ /* dump the QP status value */
+ nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+ nesdev->cqp.sq_tail++;
+
+ return 0;
+}
+
+
+/**
+ * nes_destroy_cqp
+ */
+int nes_destroy_cqp(struct nes_device *nesdev)
+{
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ u32 count=0;
+ u32 cqp_head;
+ unsigned long flags;
+
+ nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP work to complete.\n");
+ do {
+ if (count++ > 1000) break;
+ udelay(10);
+ } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
+
+ /* Reset CCQ */
+ nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
+ nesdev->ccq.cq_number);
+
+ /* Disable device interrupts */
+ nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
+ /* Destroy the AEQ */
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
+ ((u32)PCI_FUNC(nesdev->pcidev->devfn)<<8));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
+ /* Destroy the NIC CEQ */
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
+ ((u32)nesdev->nic_ceq_index<<8));
+ /* Destroy the CEQ */
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
+ (nesdev->ceq_index<<8));
+ /* Destroy the CCQ */
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32( nesdev->ccq.cq_number ||
+ ((u32)nesdev->ceq_index<<16));
+ /* Destroy CQP */
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
+ NES_CQP_QP_TYPE_CQP);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
+
+ barrier();
+ /* Ring doorbell (4 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
+
+ /* Wait for the destroy to complete */
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+
+ /* wait for the CCQ, CEQ, and AEQ to get destroyed */
+ count = 0;
+ do {
+ if (count++ > 1000) {
+ printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
+ PCI_FUNC(nesdev->pcidev->devfn));
+ break;
+ }
+ udelay(10);
+ } while (((nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != 0));
+
+ /* dump the QP status value */
+ nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
+ PCI_FUNC(nesdev->pcidev->devfn),
+ nes_read_indexed(nesdev,
+ NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+ kfree(nesdev->nes_cqp_requests);
+
+ /* Free the control structures */
+ pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
+ nesdev->cqp.sq_pbase);
+
+ return 0;
+}
+
+
+/**
+ * nes_init_phy
+ */
+int nes_init_phy(struct nes_device *nesdev)
+{
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ u32 counter = 0;
+ u32 mac_index = nesdev->mac_index;
+ u16 phy_data;
+
+ if (nesadapter->OneG_Mode) {
+ nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
+ nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n",
+ nesadapter->phy_index[mac_index], phy_data);
+
+ nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000);
+
+ /* Reset the PHY */
+ nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000);
+ udelay(100);
+ counter = 0;
+ do {
+ nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
+ if (counter++ > 100) break;
+ } while (phy_data & 0x8000);
+
+ /* Setting no phy loopback */
+ phy_data &= 0xbfff;
+ phy_data |= 0x1140;
+ nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data);
+ nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
+
+ nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data);
+
+ nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data);
+
+ /* Setting the interrupt mask */
+ nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
+ nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee);
+
+ nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
+
+ /* turning on flow control */
+ nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
+ nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
+ (phy_data & ~(0x03E0)) | 0xc00);
+ /* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
+ phy_data | 0xc00); */
+ nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
+
+ nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
+ /* Clear Half duplex */
+ nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index],
+ phy_data & ~(0x0100));
+ nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
+
+ nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
+ nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300);
+ }
+ return 0;
+}
+
+
+/**
+ * nes_replenish_nic_rq
+ */
+static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
+{
+ unsigned long flags;
+ dma_addr_t bus_address;
+ struct sk_buff *skb;
+ struct nes_hw_nic_rq_wqe *nic_rqe;
+ struct nes_hw_nic *nesnic;
+ struct nes_device *nesdev;
+ u32 rx_wqes_posted = 0;
+
+ nesnic = &nesvnic->nic;
+ nesdev = nesvnic->nesdev;
+ spin_lock_irqsave(&nesnic->rq_lock, flags);
+ do {
+ skb = dev_alloc_skb(nesvnic->max_frame_size);
+ if (skb) {
+ skb->dev = nesvnic->netdev;
+
+ bus_address = pci_map_single(nesdev->pcidev,
+ skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+
+ nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
+ cpu_to_le32(nesvnic->max_frame_size);
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
+ cpu_to_le32((u32)bus_address);
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
+ cpu_to_le32((u32)((u64)bus_address >> 32));
+ nesnic->rx_skb[nesnic->rq_head] = skb;
+ nesnic->rq_head++;
+ nesnic->rq_head &= nesnic->rq_size - 1;
+ atomic_dec(&nesvnic->rx_skbs_needed);
+ barrier();
+ if (++rx_wqes_posted==255) {
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
+ rx_wqes_posted = 0;
+ }
+ } else {
+ printk("%s[%u] alloc_skb failed! %u wqes still needed.\n",
+ __FUNCTION__, __LINE__,
+ atomic_read(&nesvnic->rx_skbs_needed));
+ if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
+ (0 == atomic_read(&nesvnic->rx_skb_timer_running))) {
+ printk("%s[%u] Starting Timer.\n", __FUNCTION__, __LINE__);
+ atomic_set(&nesvnic->rx_skb_timer_running, 1);
+ nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
+ add_timer(&nesvnic->rq_wqes_timer);
+ }
+ break;
+ }
+ } while (atomic_read(&nesvnic->rx_skbs_needed));
+ barrier();
+ if (rx_wqes_posted) {
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
+ }
+ spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+}
+
+
+/**
+ * nes_rq_wqes_timeout
+ */
+static void nes_rq_wqes_timeout(unsigned long parm)
+{
+ struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
+ printk("%s: Timer fired.\n", __FUNCTION__);
+ atomic_set(&nesvnic->rx_skb_timer_running, 0);
+ if (atomic_read(&nesvnic->rx_skbs_needed))
+ nes_replenish_nic_rq(nesvnic);
+}
+
+
+/**
+ * nes_init_nic_qp
+ */
+int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
+{
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ struct nes_hw_nic_sq_wqe *nic_sqe;
+ struct nes_hw_nic_qp_context *nic_context;
+ struct sk_buff *skb;
+ struct nes_hw_nic_rq_wqe *nic_rqe;
+ struct nes_vnic *nesvnic = netdev_priv(netdev);
+ unsigned long flags;
+ void *vmem;
+ dma_addr_t pmem;
+ u64 u64temp;
+ int ret;
+ u32 cqp_head;
+ u32 counter;
+ u32 wqe_count;
+
+ /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
+ nesvnic->nic_mem_size = 256 +
+ (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
+ (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
+ (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
+ (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
+ sizeof(struct nes_hw_nic_qp_context);
+
+ nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
+ &nesvnic->nic_pbase);
+ if (!nesvnic->nic_vbase) {
+ nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
+ return -ENOMEM;
+ }
+ memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
+ nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
+ nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
+
+ vmem = (void *)(((unsigned long long)nesvnic->nic_vbase + (256 - 1)) &
+ ~(unsigned long long)(256 - 1));
+ pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
+ ~(unsigned long long)(256 - 1));
+
+ /* Setup the first Fragment buffers */
+ nesvnic->nic.first_frag_vbase = vmem;
+
+ for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
+ nesvnic->nic.frag_paddr[counter] = pmem;
+ pmem += sizeof(struct nes_first_frag);
+ }
+
+ /* setup the SQ */
+ vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
+
+ nesvnic->nic.sq_vbase = (void *)vmem;
+ nesvnic->nic.sq_pbase = pmem;
+ nesvnic->nic.sq_head = 0;
+ nesvnic->nic.sq_tail = 0;
+ nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
+ for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
+ nic_sqe = &nesvnic->nic.sq_vbase[counter];
+ nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
+ cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
+ NES_NIC_SQ_WQE_COMPLETION);
+ nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
+ cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
+ nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
+ cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
+ nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
+ cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
+ }
+
+ spin_lock_init(&nesvnic->nic.sq_lock);
+ spin_lock_init(&nesvnic->nic.rq_lock);
+
+ /* setup the RQ */
+ vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
+ pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
+
+
+ nesvnic->nic.rq_vbase = vmem;
+ nesvnic->nic.rq_pbase = pmem;
+ nesvnic->nic.rq_head = 0;
+ nesvnic->nic.rq_tail = 0;
+ nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
+
+ /* setup the CQ */
+ vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
+ pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
+
+ nesvnic->nic_cq.cq_vbase = vmem;
+ nesvnic->nic_cq.cq_pbase = pmem;
+ nesvnic->nic_cq.cq_head = 0;
+ nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
+#ifdef NES_NAPI
+ nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
+#else
+ nesvnic->nic_cq.ce_handler = nes_nic_ce_handler;
+#endif
+
+ /* Send CreateCQ request to CQP */
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ cqp_head = nesdev->cqp.sq_head;
+ nes_debug(NES_DBG_INIT, "Before filling out cqp_wqe, cqp=%p, sq_head=%u,"
+ " sq_tail=%u, cqp_head=%u\n",
+ &nesdev->cqp, nesdev->cqp.sq_head, nesdev->cqp.sq_tail, cqp_head);
+
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
+ NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
+ ((u32)nesvnic->nic_cq.cq_size << 16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
+ nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)nesvnic->nic_cq.cq_pbase;
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_PBL_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_PBL_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
+ u64temp = (u64)&nesvnic->nic_cq;
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp>>1));
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
+ cpu_to_le32(((u32)((u64temp)>>33))&0x7FFFFFFF);
+ cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
+ if (++cqp_head >= nesdev->cqp.sq_size)
+ cqp_head = 0;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+
+ /* Send CreateQP request to CQP */
+ nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
+ nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
+ cpu_to_le32((u32)NES_NIC_CTX_SIZE |
+ ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
+ nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
+ nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
+ nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
+ if (0!= nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE)) {
+ nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
+ }
+
+ u64temp = (u64)nesvnic->nic.sq_pbase;
+ nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+ u64temp = (u64)nesvnic->nic.rq_pbase;
+ nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
+ NES_CQP_QP_TYPE_NIC);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] =
+ cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] =
+ cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+ u64temp = (u64)nesvnic->nic_cq.cq_pbase +
+ (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
+ cqp_wqe->wqe_words[NES_CQP_QP_WQE_CONTEXT_LOW_IDX] = cpu_to_le32((u32)u64temp);
+ cqp_wqe->wqe_words[NES_CQP_QP_WQE_CONTEXT_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+ if (++cqp_head >= nesdev->cqp.sq_size)
+ cqp_head = 0;
+ nesdev->cqp.sq_head = cqp_head;
+
+ barrier();
+
+ /* Ring doorbell (2 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
+
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
+ nesvnic->nic.qp_id);
+
+ ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
+ NES_EVENT_TIMEOUT);
+ nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
+ nesvnic->nic.qp_id, ret);
+ if (!ret) {
+ nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
+ pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
+ nesvnic->nic_pbase);
+ return -EIO;
+ }
+
+ /* Populate the RQ */
+ for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
+ skb = dev_alloc_skb(nesvnic->max_frame_size);
+ if (!skb) {
+ nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
+
+ nes_destroy_nic_qp(nesvnic);
+ return -ENOMEM;
+ }
+
+ skb->dev = netdev;
+
+ pmem = pci_map_single(nesdev->pcidev, skb->data,
+ nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+
+ nic_rqe = &nesvnic->nic.rq_vbase[counter];
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
+ nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
+ nesvnic->nic.rx_skb[counter] = skb;
+ }
+
+ wqe_count = NES_NIC_WQ_SIZE - 1;
+ nesvnic->nic.rq_head = wqe_count;
+ barrier();
+ do {
+ counter = min(wqe_count, ((u32)255));
+ wqe_count -= counter;
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
+ } while (wqe_count);
+ init_timer(&nesvnic->rq_wqes_timer);
+ nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
+ nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
+#ifdef NES_INT_MODERATE
+ nes_debug(NES_DBG_INIT, "Default Interrupt Moderation Enabled\n");
+#endif
+#ifdef NES_NAPI
+ nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
+#endif
+
+ return 0;
+}
+
+
+/**
+ * nes_destroy_nic_qp
+ */
+void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
+{
+ struct nes_device *nesdev = nesvnic->nesdev;
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ struct nes_hw_nic_rq_wqe *nic_rqe;
+ u64 wqe_frag;
+ u32 cqp_head;
+ unsigned long flags;
+ int ret;
+
+ /* Free remaining NIC receive buffers */
+ while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
+ nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
+ wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
+ wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
+ pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
+ nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+ dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
+ nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
+ }
+
+ /* Destroy NIC QP */
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ cqp_head = nesdev->cqp.sq_head;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic_cq.cq_number);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+
+ if (++cqp_head >= nesdev->cqp.sq_size)
+ cqp_head = 0;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+
+ /* Destroy NIC CQ */
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ |
+ ((u32)nesvnic->nic_cq.cq_size << 16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic_cq.cq_number |
+ ((u32)nesdev->nic_ceq_index << 16));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+
+ if (++cqp_head >= nesdev->cqp.sq_size)
+ cqp_head = 0;
+
+ nesdev->cqp.sq_head = cqp_head;
+ barrier();
+
+ /* Ring doorbell (2 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
+
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
+ " cqp.sq_tail=%u, cqp.sq_size=%u\n",
+ cqp_head, nesdev->cqp.sq_head,
+ nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
+
+ ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
+ NES_EVENT_TIMEOUT);
+
+ nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
+ " cqp.sq_head=%u, cqp.sq_tail=%u\n",
+ ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
+ if (!ret) {
+ nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
+ nesvnic->nic.qp_id);
+ }
+
+ pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
+ nesvnic->nic_pbase);
+}
+
+
+#ifdef NES_NAPI
+/**
+ * nes_napi_isr
+ */
+int nes_napi_isr(struct nes_device *nesdev)
+{
+ u32 int_stat;
+
+ if (nesdev->napi_isr_ran) {
+ /* interrupt status has already been read in ISR */
+ int_stat = nesdev->int_stat;
+ } else {
+ int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
+ nesdev->int_stat = int_stat;
+ nesdev->napi_isr_ran = 1;
+ }
+
+ int_stat &= nesdev->int_req;
+ /* nes_debug(NES_DBG_ISR, "Interrupt Status (postfilter) = 0x%08X\n", int_stat ); */
+ /* iff NIC, process here, else wait for DPC */
+ if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
+ nesdev->napi_isr_ran = 0;
+ nes_write32(nesdev->regs+NES_INT_STAT,
+ (int_stat &
+ ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
+
+ /* Process the CEQs */
+ nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
+
+ if (nesdev->et_rx_coalesce_usecs_irq) {
+ if ((nesdev->int_req & NES_INT_TIMER) == 0) {
+ /* Enable Periodic timer interrupts */
+ nesdev->int_req |= NES_INT_TIMER;
+ /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
+ /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
+ nes_write32(nesdev->regs+NES_TIMER_STAT,
+ nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
+ nes_write32(nesdev->regs+NES_INTF_INT_MASK,
+ ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
+ }
+ /* Enable interrupts, except CEQs */
+ nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+ } else {
+ /* Enable interrupts, make sure timer is off */
+ nesdev->int_req &= ~NES_INT_TIMER;
+ nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+ nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+ }
+
+ return 1;
+ } else {
+ return 0;
+ }
+}
+#endif
+
+
+/**
+ * nes_dpc
+ */
+void nes_dpc(unsigned long param)
+{
+ struct nes_device *nesdev = (struct nes_device *)param;
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ u32 counter;
+ u32 loop_counter = 0;
+ u32 int_status_bit;
+ u32 int_stat;
+ u32 timer_stat;
+ u32 temp_int_stat;
+ u32 intf_int_stat;
+ u32 debug_error;
+ u32 processed_intf_int = 0;
+ u16 processed_timer_int = 0;
+ u16 completion_ints = 0;
+ u16 timer_ints = 0;
+
+ /* nes_debug(NES_DBG_ISR, "\n"); */
+
+ do {
+ timer_stat = 0;
+ if (nesdev->napi_isr_ran) {
+ nesdev->napi_isr_ran = 0;
+ int_stat = nesdev->int_stat;
+ } else
+ int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
+ if (0 != processed_intf_int) {
+ int_stat &= nesdev->int_req & ~NES_INT_INTF;
+ } else {
+ int_stat &= nesdev->int_req;
+ }
+ if (0 == processed_timer_int) {
+ processed_timer_int = 1;
+ if (int_stat & NES_INT_TIMER) {
+ timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
+ if ((timer_stat & nesdev->timer_int_req) == 0) {
+ int_stat &= ~NES_INT_TIMER;
+ }
+ }
+ } else {
+ int_stat &= ~NES_INT_TIMER;
+ }
+
+ if (int_stat) {
+ if (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
+ NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)) {
+ /* Ack the interrupts */
+ nes_write32(nesdev->regs+NES_INT_STAT,
+ (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
+ NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
+ }
+
+ temp_int_stat = int_stat;
+ for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
+ if (int_stat & int_status_bit) {
+ nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
+ temp_int_stat &= ~int_status_bit;
+ completion_ints = 1;
+ }
+ if (!(temp_int_stat & 0x0000ffff))
+ break;
+ int_status_bit <<= 1;
+ }
+
+ /* Process the AEQ for this pci function */
+ int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
+ if (int_stat & int_status_bit) {
+ nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
+ }
+
+ /* Process the MAC interrupt for this pci function */
+ int_status_bit = 1 << (24 + nesdev->mac_index);
+ if (int_stat & int_status_bit) {
+ nes_process_mac_intr(nesdev, nesdev->mac_index);
+ }
+
+ if (int_stat & NES_INT_TIMER) {
+ if (timer_stat & nesdev->timer_int_req) {
+ nes_write32(nesdev->regs + NES_TIMER_STAT,
+ (timer_stat & nesdev->timer_int_req) |
+ ~(nesdev->nesadapter->timer_int_req));
+ timer_ints = 1;
+ }
+ }
+
+ if (int_stat & NES_INT_INTF) {
+ processed_intf_int = 1;
+ intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
+ intf_int_stat &= nesdev->intf_int_req;
+ if (NES_INTF_INT_CRITERR & intf_int_stat) {
+ debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
+ printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
+ (u16)debug_error);
+ nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
+ 0x01010000 | (debug_error & 0x0000ffff));
+ /* BUG(); */
+ if (crit_err_count++ > 10)
+ nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
+ }
+ if (NES_INTF_INT_PCIERR & intf_int_stat) {
+ printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
+ BUG();
+ }
+ if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
+ printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
+ BUG();
+ }
+ nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
+ }
+
+ if (int_stat & NES_INT_TSW) {
+ }
+ }
+ /* Don't use the interface interrupt bit stay in loop */
+ int_stat &= ~NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
+ NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3;
+ } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
+
+ if (1 == timer_ints) {
+ if (nesdev->et_rx_coalesce_usecs_irq) {
+ if (0 == completion_ints) {
+ nesdev->timer_only_int_count++;
+ if (nesdev->timer_only_int_count>=NES_TIMER_INT_LIMIT) {
+ nesdev->timer_only_int_count = 0;
+ nesdev->int_req &= ~NES_INT_TIMER;
+ nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+ nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+ } else {
+ nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
+ }
+ } else {
+ nesdev->timer_only_int_count = 0;
+ nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
+ }
+ } else {
+ nesdev->timer_only_int_count = 0;
+ nesdev->int_req &= ~NES_INT_TIMER;
+ nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+ nes_write32(nesdev->regs+NES_TIMER_STAT,
+ nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
+ nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+ }
+ } else {
+ if ((1 == completion_ints) && (nesdev->et_rx_coalesce_usecs_irq)) {
+ /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
+ nesdev->timer_only_int_count = 0;
+ nesdev->int_req |= NES_INT_TIMER;
+ nes_write32(nesdev->regs+NES_TIMER_STAT,
+ nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
+ nes_write32(nesdev->regs+NES_INTF_INT_MASK,
+ ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
+ nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+ } else {
+ nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+ }
+ }
+}
+
+
+/**
+ * nes_process_ceq
+ */
+void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
+{
+ u64 u64temp;
+ struct nes_hw_cq *cq;
+ u32 head;
+ u32 ceq_size;
+
+ /* nes_debug(NES_DBG_CQ, "\n"); */
+ head = ceq->ceq_head;
+ ceq_size = ceq->ceq_size;
+
+ do {
+ if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
+ NES_CEQE_VALID) {
+ u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX])))<<32) |
+ ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
+ u64temp <<= 1;
+ cq = *((struct nes_hw_cq **)&u64temp);
+ /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
+ barrier();
+ ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
+
+ /* call the event handler */
+ cq->ce_handler(nesdev, cq);
+
+ if (++head >= ceq_size)
+ head = 0;
+ } else {
+ break;
+ }
+ } while (1);
+
+ ceq->ceq_head = head;
+}
+
+
+/**
+ * nes_process_aeq
+ */
+void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
+{
+// u64 u64temp;
+ u32 head;
+ u32 aeq_size;
+ u32 aeqe_misc;
+ u32 aeqe_cq_id;
+ struct nes_hw_aeqe volatile *aeqe;
+
+ head = aeq->aeq_head;
+ aeq_size = aeq->aeq_size;
+
+ do {
+ aeqe = &aeq->aeq_vbase[head];
+ if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
+ break;
+ aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+ aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
+ if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
+ if (aeqe_cq_id >= NES_FIRST_QPN) {
+ /* dealing with an accelerated QP related AE */
+// u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])))<<32) |
+// ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
+ nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
+ } else {
+ /* TODO: dealing with a CQP related AE */
+ nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
+ (u16)(aeqe_misc >> 16));
+ }
+ }
+
+ aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
+
+ if (++head >= aeq_size)
+ head = 0;
+ }
+ while (1);
+ aeq->aeq_head = head;
+}
+
+
+/**
+ * nes_process_mac_intr
+ */
+void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
+{
+ unsigned long flags;
+ u32 pcs_control_status;
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ struct nes_vnic *nesvnic;
+ u32 mac_status;
+ u32 mac_index = nesdev->mac_index;
+ u32 u32temp;
+ u16 phy_data;
+ u16 temp_phy_data;
+
+ spin_lock_irqsave(&nesadapter->phy_lock, flags);
+ if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+ return;
+ }
+ nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+
+ /* ack the MAC interrupt */
+ mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
+ /* Clear the interrupt */
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
+
+ nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
+
+ if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
+ nesdev->link_status_interrupts++;
+ /* read the PHY interrupt status register */
+ if (nesadapter->OneG_Mode) {
+ do {
+ nes_read_1G_phy_reg(nesdev, 0x1a,
+ nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
+ nesadapter->phy_index[mac_index], phy_data);
+ } while (phy_data&0x8000);
+
+ temp_phy_data = 0;
+ do {
+ nes_read_1G_phy_reg(nesdev, 0x11,
+ nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
+ nesadapter->phy_index[mac_index], phy_data);
+ if (temp_phy_data == phy_data)
+ break;
+ temp_phy_data = phy_data;
+ } while (1);
+
+ nes_read_1G_phy_reg(nesdev, 0x1e,
+ nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
+ nesadapter->phy_index[mac_index], phy_data);
+
+ nes_read_1G_phy_reg(nesdev, 1,
+ nesadapter->phy_index[mac_index], &phy_data);
+ nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
+ nesadapter->phy_index[mac_index], phy_data);
+
+ if (temp_phy_data & 0x1000) {
+ nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
+ phy_data = 4;
+ } else {
+ nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
+ }
+ }
+ nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
+ nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
+ nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
+ pcs_control_status = nes_read_indexed(nesdev,
+ NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
+ pcs_control_status = nes_read_indexed(nesdev,
+ NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
+ nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
+ mac_index, pcs_control_status);
+ if (nesadapter->OneG_Mode) {
+ u32temp = 0x01010000;
+ if (nesadapter->port_count > 2) {
+ u32temp |= 0x02020000;
+ }
+ if ((pcs_control_status & u32temp)!= u32temp) {
+ phy_data = 0;
+ nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
+ }
+ } else {
+ phy_data = (0x0f0f0000 == (pcs_control_status & 0x0f1f0000)) ? 4 : 0;
+ }
+
+ if (phy_data & 0x0004) {
+ nesadapter->mac_link_down[mac_index] = 0;
+ list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+ nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
+ nesvnic->linkup);
+ if (nesvnic->linkup == 0) {
+ printk(PFX "The Link is now up for port %u, netdev %p.\n",
+ mac_index, nesvnic->netdev);
+ if (netif_queue_stopped(nesvnic->netdev))
+ netif_start_queue(nesvnic->netdev);
+ nesvnic->linkup = 1;
+ netif_carrier_on(nesvnic->netdev);
+ }
+ }
+ } else {
+ nesadapter->mac_link_down[mac_index] = 1;
+ list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+ nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
+ nesvnic->linkup);
+ if (nesvnic->linkup == 1) {
+ printk(PFX "The Link is now down for port %u, netdev %p.\n",
+ mac_index, nesvnic->netdev);
+ if (!(netif_queue_stopped(nesvnic->netdev)))
+ netif_stop_queue(nesvnic->netdev);
+ nesvnic->linkup = 0;
+ netif_carrier_off(nesvnic->netdev);
+ }
+ }
+ }
+ }
+
+ nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
+}
+
+
+#ifdef NES_NAPI
+/**
+ * nes_nic_napi_ce_handler
+ */
+void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
+{
+ struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
+
+ netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index]);
+}
+#endif
+
+// The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
+// getting out of nic_ce_handler
+//
+#define MAX_RQES_TO_PROCESS 384
+
+/**
+ * nes_nic_ce_handler
+ */
+void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
+{
+ u64 u64temp;
+ dma_addr_t bus_address;
+ struct nes_hw_nic *nesnic;
+ struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
+ struct nes_hw_nic_rq_wqe *nic_rqe;
+ struct nes_hw_nic_sq_wqe *nic_sqe;
+ struct sk_buff *skb;
+ struct sk_buff *rx_skb;
+ u16 *wqe_fragment_length;
+ unsigned long flags;
+ u32 head;
+ u32 cq_size;
+ u32 rx_pkt_size;
+ u32 cqe_count=0;
+ u32 cqe_errv;
+ u32 cqe_misc;
+ u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
+ u16 vlan_tag;
+ u16 pkt_type;
+ u16 rqes_processed = 0;
+
+ head = cq->cq_head;
+ cq_size = cq->cq_size;
+#ifdef NES_NAPI
+ nesvnic->cqes_pending = 1;
+#endif
+ do {
+ if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
+ NES_NIC_CQE_VALID) {
+ nesnic = &nesvnic->nic;
+ cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
+ if (cqe_misc & NES_NIC_CQE_SQ) {
+
+ wqe_fragment_index = 1;
+ nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
+ skb = nesnic->tx_skb[nesnic->sq_tail];
+ wqe_fragment_length = (u16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
+ /* bump past the vlan tag */
+ wqe_fragment_length++;
+ if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
+ u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
+ u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
+ bus_address = (dma_addr_t)u64temp;
+ if ((skb) && (skb_headlen(skb) > NES_FIRST_FRAG_SIZE)) {
+ pci_unmap_single(nesdev->pcidev,
+ bus_address,
+ le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
+ PCI_DMA_TODEVICE);
+ }
+ for (; wqe_fragment_index < 5; wqe_fragment_index++) {
+ if (wqe_fragment_length[wqe_fragment_index]) {
+ u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
+ u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
+ bus_address = (dma_addr_t)u64temp;
+ pci_unmap_page(nesdev->pcidev,
+ bus_address,
+ le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
+ PCI_DMA_TODEVICE);
+ } else
+ break;
+ }
+ if (skb)
+ dev_kfree_skb_any(skb);
+ }
+ spin_lock_irqsave(&nesnic->sq_lock, flags);
+ nesnic->sq_tail++;
+ nesnic->sq_tail &= nesnic->sq_size-1;
+ /* restart the queue if it had been stopped */
+ if (netif_queue_stopped(nesvnic->netdev))
+ netif_wake_queue(nesvnic->netdev);
+ spin_unlock_irqrestore(&nesnic->sq_lock, flags);
+ } else {
+ rqes_processed ++;
+#ifdef NES_NAPI
+ nesvnic->rx_cqes_completed++;
+#endif
+ rx_pkt_size = cqe_misc & 0x0000ffff;
+ nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
+ /* Get the skb */
+ rx_skb = nesnic->rx_skb[nesnic->rq_tail];
+ nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
+ bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
+ bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
+ pci_unmap_single(nesdev->pcidev, bus_address,
+ nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+ /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
+ /* rx_skb->len = rx_pkt_size; */
+ rx_skb->len = 0; /* TODO: see if this is necessary */
+ skb_put(rx_skb, rx_pkt_size);
+ rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
+ nesnic->rq_tail++;
+ nesnic->rq_tail &= nesnic->rq_size - 1;
+
+ atomic_inc(&nesvnic->rx_skbs_needed);
+ if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
+ nes_write32(nesdev->regs+NES_CQE_ALLOC,
+ cq->cq_number | (cqe_count << 16));
+ cqe_count = 0;
+ nes_replenish_nic_rq(nesvnic);
+ }
+ pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
+ cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
+ rx_skb->ip_summed = CHECKSUM_NONE;
+
+ if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
+ (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
+ if (0 == (cqe_errv &
+ (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR |
+ NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
+ NES_NIC_ERRV_BITS_IPH_ERR |
+ NES_NIC_ERRV_BITS_WQE_OVERRUN))) {
+ if (0 == nesvnic->rx_checksum_disabled) {
+ rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
+ }
+ } else {
+ nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
+ " errv = 0x%X, pkt_type = 0x%X.\n",
+ nesvnic->netdev->name, cqe_errv, pkt_type);
+ }
+ } else if (NES_PKT_TYPE_IPV4_BITS == (pkt_type & NES_PKT_TYPE_IPV4_MASK)) {
+ if (0 == (cqe_errv &
+ (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR |
+ NES_NIC_ERRV_BITS_IPH_ERR |
+ NES_NIC_ERRV_BITS_WQE_OVERRUN))) {
+ if (0 == nesvnic->rx_checksum_disabled) {
+ rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
+ /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
+ nesvnic->netdev->name); */
+ }
+ } else {
+ nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
+ " errv = 0x%X, pkt_type = 0x%X.\n",
+ nesvnic->netdev->name, cqe_errv, pkt_type);
+ }
+ }
+ /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
+ pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
+
+ if (NES_PKT_TYPE_APBVT_BITS == (pkt_type & NES_PKT_TYPE_APBVT_MASK)) {
+ /* nes_debug(NES_DBG_CQ, "APBVT bit set; Send up NES; nesif_rx\n"); */
+ nes_cm_recv(rx_skb, nesvnic->netdev);
+ } else {
+ if (cqe_misc & NES_NIC_CQE_TAG_VALID) {
+ vlan_tag = (u16)(le32_to_cpu(
+ cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
+ >> 16);
+ nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
+ nesvnic->netdev->name, vlan_tag);
+
+#ifdef NES_NAPI
+ vlan_hwaccel_receive_skb(rx_skb, nesvnic->vlan_grp, vlan_tag);
+#else
+ vlan_hwaccel_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
+#endif
+ } else {
+#ifdef NES_NAPI
+ netif_receive_skb(rx_skb);
+#else
+ netif_rx(rx_skb);
+#endif
+ }
+ }
+
+ nesvnic->netdev->last_rx = jiffies;
+ /* nesvnic->netstats.rx_packets++; */
+ /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
+ }
+
+ cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
+ /* Accounting... */
+ cqe_count++;
+ if (++head >= cq_size)
+ head = 0;
+ if (cqe_count == 255) {
+ /* Replenish Nic CQ */
+ nes_write32(nesdev->regs+NES_CQE_ALLOC,
+ cq->cq_number | (cqe_count << 16));
+ cqe_count = 0;
+ }
+#ifdef NES_NAPI
+ if (nesvnic->rx_cqes_completed >= nesvnic->budget)
+ break;
+#endif
+ } else {
+ nesvnic->cqes_pending = 0;
+ break;
+ }
+ if (rqes_processed > MAX_RQES_TO_PROCESS) {
+ break;
+ }
+ } while (1);
+
+ cq->cq_head = head;
+ /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
+ cq->cq_number, cqe_count, cq->cq_head); */
+#ifdef NES_NAPI
+ nesvnic->cqe_allocs_pending = cqe_count;
+#else
+ /* Arm the CCQ */
+ nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
+ cq->cq_number | (cqe_count << 16));
+ nes_read32(nesdev->regs+NES_CQE_ALLOC);
+#endif
+ if (atomic_read(&nesvnic->rx_skbs_needed)) {
+ nes_replenish_nic_rq(nesvnic);
+ }
+}
+
+
+/**
+ * nes_cqp_ce_handler
+ */
+void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
+{
+ u64 u64temp;
+ unsigned long flags;
+ struct nes_hw_cqp *cqp = NULL;
+ struct nes_cqp_request *cqp_request;
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ u32 head;
+ u32 cq_size;
+ u32 cqe_count=0;
+ u32 error_code;
+ /* u32 counter; */
+
+ head = cq->cq_head;
+ cq_size = cq->cq_size;
+
+ do {
+ /* process the CQE */
+ /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
+ le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
+
+ if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
+ u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
+ ((u64)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
+ cqp = *((struct nes_hw_cqp **)&u64temp);
+
+ error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
+ if (error_code) {
+ nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
+ " Major/Minor codes = 0x%04X:%04X.\n",
+ le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
+ (u16)(error_code >> 16),
+ (u16)error_code);
+ nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
+ cqp->qp_id, cqp->sq_head, cqp->sq_tail);
+ }
+
+ u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX])))<<32) |
+ ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
+ cqp_request = *((struct nes_cqp_request **)&u64temp);
+ if (cqp_request) {
+ if (cqp_request->waiting) {
+ /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
+ cqp_request->major_code = (u16)(error_code >> 16);
+ cqp_request->minor_code = (u16)error_code;
+ barrier();
+ cqp_request->request_done = 1;
+ wake_up(&cqp_request->waitq);
+ if (atomic_dec_and_test(&cqp_request->refcount)) {
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
+ cqp_request,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
+ if (cqp_request->dynamic) {
+ atomic_inc(&cqp_reqs_dynfreed);
+ kfree(cqp_request);
+ } else {
+ atomic_inc(&cqp_reqs_freed);
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+ }
+ } else {
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
+ cqp_request,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
+ if (cqp_request->dynamic) {
+ kfree(cqp_request);
+ atomic_inc(&cqp_reqs_dynfreed);
+ } else {
+ atomic_inc(&cqp_reqs_freed);
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+ }
+ } else {
+ wake_up(&nesdev->cqp.waitq);
+ }
+
+ cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
+ nes_write32(nesdev->regs+NES_CQE_ALLOC, cq->cq_number | (1 << 16));
+ if (++cqp->sq_tail >= cqp->sq_size)
+ cqp->sq_tail = 0;
+
+ /* Accounting... */
+ cqe_count++;
+ if (++head >= cq_size)
+ head = 0;
+ } else {
+ break;
+ }
+ } while (1);
+ cq->cq_head = head;
+
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
+ ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
+ (nesdev->cqp.sq_size - 1)) != 1)) {
+ atomic_inc(&cqp_reqs_redriven);
+ cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
+ struct nes_cqp_request, list);
+ list_del_init(&cqp_request->list);
+ head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[head];
+ memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
+ barrier();
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = cpu_to_le32((u32)((u64)cqp_request));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = cpu_to_le32((u32)(((u64)cqp_request)>>32));
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
+ cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
+ /* Ring doorbell (1 WQEs) */
+ barrier();
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
+ }
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+
+ /* Arm the CCQ */
+ nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
+ cq->cq_number);
+ nes_read32(nesdev->regs+NES_CQE_ALLOC);
+}
+
+
+/**
+ * nes_process_iwarp_aeqe
+ */
+void nes_process_iwarp_aeqe(struct nes_device *nesdev, struct nes_hw_aeqe *aeqe)
+{
+ u64 context;
+ u64 aeqe_context = 0;
+ unsigned long flags;
+ struct nes_qp *nesqp;
+ int resource_allocated;
+ /* struct iw_cm_id *cm_id; */
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ struct ib_event ibevent;
+ /* struct iw_cm_event cm_event; */
+ u32 aeq_info;
+ u32 next_iwarp_state = 0;
+ u16 async_event_id;
+ u8 tcp_state;
+ u8 iwarp_state;
+
+ nes_debug(NES_DBG_AEQ, "\n");
+ aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+ if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
+ context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
+ context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
+ } else {
+ aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
+ aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
+ context = (u64)nesadapter->qp_table[le32_to_cpu(
+ aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
+ BUG_ON(!context);
+ }
+
+ async_event_id = (u16)aeq_info;
+ tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
+ iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
+ nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p, Tcp state = %d, iWARP state = %d\n",
+ async_event_id,
+ le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
+ tcp_state, iwarp_state);
+ /* nes_tcp_state_str[tcp_state],
+ nes_iwarp_state_str[iwarp_state]); */
+
+
+ switch (async_event_id) {
+ case NES_AEQE_AEID_LLP_FIN_RECEIVED:
+ nesqp = *((struct nes_qp **)&context);
+ if (atomic_inc_return(&nesqp->close_timer_started)==1) {
+ nesqp->cm_id->add_ref(nesqp->cm_id);
+ nes_add_ref(&nesqp->ibqp);
+ schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
+ NES_TIMER_TYPE_CLOSE, 1, 0);
+ nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
+ " need ae to finish up, original_last_aeq = 0x%04X."
+ " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
+ nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
+ async_event_id, nesqp->last_aeq, tcp_state);
+ }
+ if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
+ (nesqp->ibqp_state != IB_QPS_RTS)) {
+ /* FIN Received but tcp state or IB state moved on,
+ should expect a close complete */
+ return;
+ }
+ case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
+ case NES_AEQE_AEID_LLP_CONNECTION_RESET:
+ case NES_AEQE_AEID_TERMINATE_SENT:
+ case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
+ case NES_AEQE_AEID_RESET_SENT:
+ nesqp = *((struct nes_qp **)&context);
+ if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
+ tcp_state = NES_AEQE_TCP_STATE_CLOSED;
+ }
+ nes_add_ref(&nesqp->ibqp);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+
+ if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
+ (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
+ nesqp->hte_added = 0;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
+ nesqp->hwqp.qp_id);
+ nes_hw_modify_qp(nesdev, nesqp,
+ NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ }
+
+ if ((nesqp->ibqp_state == IB_QPS_RTS) &&
+ ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
+ (async_event_id==NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
+ switch (nesqp->hw_iwarp_state) {
+ case NES_AEQE_IWARP_STATE_RTS:
+ next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
+ nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
+ break;
+ case NES_AEQE_IWARP_STATE_TERMINATE:
+ next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
+ nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
+ if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
+ next_iwarp_state |= 0x02000000;
+ nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
+ }
+ break;
+ default:
+ next_iwarp_state = 0;
+ }
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ if (next_iwarp_state) {
+ nes_add_ref(&nesqp->ibqp);
+ nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
+ " also added another reference\n",
+ nesqp->hwqp.qp_id, next_iwarp_state);
+ nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
+ }
+ nes_cm_disconn(nesqp);
+ } else {
+ if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
+ /* FIN Received but ib state not RTS,
+ close complete will be on its way */
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_rem_ref(&nesqp->ibqp);
+ return;
+ }
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ if (async_event_id==NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
+ next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
+ nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
+ nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
+ " also added another reference\n",
+ nesqp->hwqp.qp_id, next_iwarp_state);
+ nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
+ }
+ nes_cm_disconn(nesqp);
+ }
+ break;
+ case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
+ nesqp = *((struct nes_qp **)&context);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
+ " event on QP%u \n Q2 Data:\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_FATAL;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
+ ((nesqp->ibqp_state == IB_QPS_RTS)&&
+ (async_event_id==NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
+ nes_add_ref(&nesqp->ibqp);
+ nes_cm_disconn(nesqp);
+ } else {
+ nesqp->in_disconnect = 0;
+ wake_up(&nesqp->kick_waitq);
+ }
+ break;
+ case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
+ nesqp = *((struct nes_qp **)&context);
+ nes_add_ref(&nesqp->ibqp);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
+ nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
+ nesqp->last_aeq = async_event_id;
+ if (nesqp->cm_id) {
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
+ " event on QP%u, remote IP = 0x%08X \n",
+ nesqp->hwqp.qp_id,
+ ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
+ } else {
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
+ " event on QP%u \n",
+ nesqp->hwqp.qp_id);
+ }
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
+ nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_FATAL;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ break;
+ case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
+ if (NES_AEQE_INBOUND_RDMA&aeq_info) {
+ nesqp = nesadapter->qp_table[le32_to_cpu(
+ aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
+ } else {
+ /* TODO: get the actual WQE and mask off wqe index */
+ context &= ~((u64)511);
+ nesqp = *((struct nes_qp **)&context);
+ }
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_ACCESS_ERR;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ break;
+ case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
+ nesqp = *((struct nes_qp **)&context);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_ACCESS_ERR;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ break;
+ case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
+ nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
+ [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
+ " nesqp = %p, AE reported %p\n",
+ nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_ACCESS_ERR;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ break;
+ case NES_AEQE_AEID_CQ_OPERATION_ERROR:
+ context <<= 1;
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
+ le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)context);
+ resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
+ le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
+ if (resource_allocated) {
+ printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
+ __FUNCTION__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
+ }
+ break;
+ case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
+ nesqp = nesadapter->qp_table[le32_to_cpu(
+ aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
+ "_FOR_AVAILABLE_BUFFER event on QP%u\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_ACCESS_ERR;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ /* tell cm to disconnect, cm will queue work to thread */
+ nes_add_ref(&nesqp->ibqp);
+ nes_cm_disconn(nesqp);
+ break;
+ case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
+ nesqp = *((struct nes_qp **)&context);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
+ "_NO_BUFFER_AVAILABLE event on QP%u\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_FATAL;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ /* tell cm to disconnect, cm will queue work to thread */
+ nes_add_ref(&nesqp->ibqp);
+ nes_cm_disconn(nesqp);
+ break;
+ case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
+ nesqp = *((struct nes_qp **)&context);
+ spin_lock_irqsave(&nesqp->lock, flags);
+ nesqp->hw_iwarp_state = iwarp_state;
+ nesqp->hw_tcp_state = tcp_state;
+ nesqp->last_aeq = async_event_id;
+ spin_unlock_irqrestore(&nesqp->lock, flags);
+ nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
+ " event on QP%u \n Q2 Data:\n",
+ nesqp->hwqp.qp_id);
+ if (nesqp->ibqp.event_handler) {
+ ibevent.device = nesqp->ibqp.device;
+ ibevent.element.qp = &nesqp->ibqp;
+ ibevent.event = IB_EVENT_QP_FATAL;
+ nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
+ }
+ /* tell cm to disconnect, cm will queue work to thread */
+ nes_add_ref(&nesqp->ibqp);
+ nes_cm_disconn(nesqp);
+ break;
+ /* TODO: additional AEs need to be here */
+ default:
+ nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
+ async_event_id);
+ break;
+ }
+
+}
+
+
+/**
+ * nes_iwarp_ce_handler
+ */
+void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
+{
+ struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
+
+ /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
+ nescq->hw_cq.cq_number); */
+ nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
+
+ if (nescq->ibcq.comp_handler)
+ nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
+
+ return;
+}
+
+/**
+ * nes_manage_apbvt()
+ */
+int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
+ u32 nic_index, u32 add_port)
+{
+ struct nes_device *nesdev = nesvnic->nesdev;
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ unsigned long flags;
+ struct nes_cqp_request *cqp_request;
+ int ret = 0;
+ u16 major_code;
+
+ /* Send manage APBVT request to CQP */
+ cqp_request = nes_get_cqp_request(nesdev, NES_CQP_REQUEST_NOT_HOLDING_LOCK);
+ if (NULL == cqp_request) {
+ nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
+ return -ENOMEM;
+ }
+ cqp_request->waiting = 1;
+ cqp_wqe = &cqp_request->cqp_wqe;
+
+ nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
+ (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
+ accel_local_port, accel_local_port, nic_index);
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_MANAGE_APBVT |
+ ((add_port==NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0));
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] =
+ cpu_to_le32((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+
+ nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
+
+ atomic_set(&cqp_request->refcount, 2);
+ nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_NOT_HOLDING_LOCK,
+ NES_CQP_REQUEST_RING_DOORBELL);
+
+ if (add_port==NES_MANAGE_APBVT_ADD)
+ ret = wait_event_timeout(cqp_request->waitq, (0 != cqp_request->request_done),
+ NES_EVENT_TIMEOUT);
+ nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
+ ret, cqp_request->major_code, cqp_request->minor_code);
+ major_code = cqp_request->major_code;
+ if (atomic_dec_and_test(&cqp_request->refcount)) {
+ if (cqp_request->dynamic) {
+ atomic_inc(&cqp_reqs_dynfreed);
+ kfree(cqp_request);
+ } else {
+ atomic_inc(&cqp_reqs_freed);
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+ }
+ if (!ret)
+ return -ETIME;
+ else if (major_code)
+ return -EIO;
+ else
+ return 0;
+}
+
+
+/**
+ * nes_manage_arp_cache
+ */
+void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
+ u32 ip_addr, u32 action)
+{
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ struct nes_vnic *nesvnic = netdev_priv(netdev);
+ struct nes_device *nesdev;
+ struct nes_cqp_request *cqp_request;
+ int arp_index;
+
+ nesdev = nesvnic->nesdev;
+ arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
+ if (arp_index == -1) {
+ /* nes_debug(NES_DBG_NETDEV, "nes_arp_table call returned -1\n"); */
+ return;
+ }
+
+ /* nes_debug(NES_DBG_NETDEV, "Update the ARP entry, arp_index=%d\n", arp_index); */
+
+ /* update the ARP entry */
+ cqp_request = nes_get_cqp_request(nesdev, NES_CQP_REQUEST_NOT_HOLDING_LOCK);
+ if (NULL == cqp_request) {
+ nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
+ return;
+ }
+ cqp_request->waiting = 0;
+ cqp_wqe = &cqp_request->cqp_wqe;
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
+ NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
+ (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+
+ if (action == NES_ARP_ADD) {
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
+ cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
+ (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
+ (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
+ cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
+ (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
+ } else {
+ cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
+ }
+
+ nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
+ nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
+
+ atomic_set(&cqp_request->refcount, 1);
+ nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_NOT_HOLDING_LOCK,
+ NES_CQP_REQUEST_RING_DOORBELL);
+}
+
+
+/**
+ * flush_wqes
+ */
+void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
+ u32 which_wq, u32 wait_completion)
+{
+ unsigned long flags;
+ struct nes_cqp_request *cqp_request;
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ int ret;
+
+ cqp_request = nes_get_cqp_request(nesdev, NES_CQP_REQUEST_NOT_HOLDING_LOCK);
+ if (NULL == cqp_request) {
+ nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
+ return;
+ }
+ if (wait_completion) {
+ cqp_request->waiting = 1;
+ atomic_set(&cqp_request->refcount, 2);
+ } else {
+ cqp_request->waiting = 0;
+ }
+ cqp_wqe = &cqp_request->cqp_wqe;
+
+ cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
+ cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
+ cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = cpu_to_le32((u32)((u64)(&nesdev->cqp)));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = cpu_to_le32((u32)(((u64)(&nesdev->cqp))>>32));
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0;
+ cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0;
+
+ nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_NOT_HOLDING_LOCK,
+ NES_CQP_REQUEST_RING_DOORBELL);
+
+ if (wait_completion) {
+ /* Wait for CQP */
+ ret = wait_event_timeout(cqp_request->waitq, (0 != cqp_request->request_done),
+ NES_EVENT_TIMEOUT);
+ nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
+ " CQP Major:Minor codes = 0x%04X:0x%04X\n",
+ ret, cqp_request->major_code, cqp_request->minor_code);
+ if (atomic_dec_and_test(&cqp_request->refcount)) {
+ if (cqp_request->dynamic) {
+ atomic_inc(&cqp_reqs_dynfreed);
+ kfree(cqp_request);
+ } else {
+ atomic_inc(&cqp_reqs_freed);
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+ }
+ }
+}
+
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