[ofa-general] [PATCH 2/3] RDMA/cxgb3: fix page shift calculation in build_phys_page_list()
Bryan S Rosenburg
rosnbrg at us.ibm.com
Mon Jan 28 08:55:00 PST 2008
Roland Dreier <rdreier at cisco.com> wrote on 01/27/2008 04:33:33 PM:
> got it... I was tricking myself that the check for alignment at the
> start of the function was sufficient, but it's not once we start using
> a bigger value of shift.
>
> I think the patch below should be a fix for the problem, although I've
> only compile tested it. The idea is to stop increasing shift once it
> reaches a bit position where the first buffer and the iova differ.
> What do you think? If this works for you, I will merge it for 2.6.25.
I've tested your fix with a two-element buffer list and various
combinations of virtual and physical alignments. It works as intended,
allowing a larger page size (and corresponding expansion of the physical
region) if and only if the virtual and physical addresses are sufficiently
compatible.
I think you can simplify the code somewhat if you incorporate the (virtual
^ physical) alignment characterization into the mask. Here's an
alternative patch. The initial alignment check gets subsumed into the
later mask alignment check.
================================================================================
diff --git a/drivers/infiniband/hw/mthca/mthca_provider.c
b/drivers/infiniband/hw/mthca/mthca_provider.c
index 6bcde1c..4e04b4f 100644
--- a/drivers/infiniband/hw/mthca/mthca_provider.c
+++ b/drivers/infiniband/hw/mthca/mthca_provider.c
@@ -929,11 +929,7 @@ static struct ib_mr *mthca_reg_phys_mr(struct ib_pd
*pd,
int err;
int i, j, n;
- /* First check that we have enough alignment */
- if ((*iova_start & ~PAGE_MASK) != (buffer_list[0].addr &
~PAGE_MASK))
- return ERR_PTR(-EINVAL);
-
- mask = 0;
+ mask = buffer_list[0].addr ^ *iova_start;
total_size = 0;
for (i = 0; i < num_phys_buf; ++i) {
if (i != 0)
@@ -948,16 +944,16 @@ static struct ib_mr *mthca_reg_phys_mr(struct ib_pd
*pd,
return ERR_PTR(-EINVAL);
/* Find largest page shift we can use to cover buffers */
- for (shift = PAGE_SHIFT; shift < 31; ++shift)
- if (num_phys_buf > 1) {
- if ((1ULL << shift) & mask)
- break;
- } else {
+ for (shift = PAGE_SHIFT; shift < 31; ++shift) {
+ if ((1ULL << shift) & mask)
+ break;
+ if (num_phys_buf == 1) {
if (1ULL << shift >=
buffer_list[0].size +
(buffer_list[0].addr & ((1ULL << shift) - 1)))
break;
}
+ }
buffer_list[0].size += buffer_list[0].addr & ((1ULL << shift) -
1);
buffer_list[0].addr &= ~0ull << shift;
================================================================================
I'm still annoyed by the (num_phys_buf == 1) special case. I'm wondering
if it's still needed. If you leave out that if-statement entirely, you
may end up using a page size that is larger (maybe much larger) than
necessary, but I think things will still work, given that the
virtual-to-physical alignment constraints are respected. If you remove
the special case, you can replace the whole loop with an ffs() call.
Anyway, your patch works fine. Use my suggestion only if you like it.
- Bryan
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