[ofw] [PATCH] complib: add cl_nodenamemap

Sean Hefty sean.hefty at intel.com
Sat Feb 28 11:53:42 PST 2009


Apparently changing the sources file doesn't force a rebuild...

>diff -up -r -X trunk\docs\dontdiff.txt -I '\$Id:' -N
>trunk\core\complib/user/SOURCES branches\winverbs\core\complib/user/SOURCES
>--- trunk\core\complib/user/SOURCES	2008-04-30 12:42:25.228625000 -0700
>+++ branches\winverbs\core\complib/user/SOURCES	2009-02-24
16:58:38.455539800 -
>0800
>@@ -25,6 +25,7 @@ SOURCES=\
> 	cl_syscallback.c	\
> 	cl_thread.c			\
> 	cl_timer.c			\
>+	cl_nodenamemap.c	\
> 	..\cl_async_proc.c	\
> 	..\cl_list.c		\
> 	..\cl_map.c			\
>@@ -38,7 +39,7 @@ SOURCES=\
> 	..\cl_threadpool.c	\
> 	..\cl_vector.c		\
>
>-INCLUDES=..\..\..\inc;..\..\..\inc\user;
>+INCLUDES=..\..\..\inc;..\..\..\inc\user;..\..\..\inc\user\linux;
>
> USER_C_FLAGS=$(USER_C_FLAGS) -DEXPORT_CL_SYMBOLS

I replaced USE_MSVCRT=1 with USE_NTDDL=1 before creating this patch.  This
breaks the build.  (You have to force a re-build after changing the sources
file, so my testing was without this change.)  Is there any objection to using
USE_MSVCRT=1, or does anyone know of an alternate way to link in memory, string,
and file calls? (malloc, strdup, fopen, etc.)

- Sean




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