[ofw] [PATCH] complib: add cl_nodenamemap
Sean Hefty
sean.hefty at intel.com
Sat Feb 28 11:53:42 PST 2009
Apparently changing the sources file doesn't force a rebuild...
>diff -up -r -X trunk\docs\dontdiff.txt -I '\$Id:' -N
>trunk\core\complib/user/SOURCES branches\winverbs\core\complib/user/SOURCES
>--- trunk\core\complib/user/SOURCES 2008-04-30 12:42:25.228625000 -0700
>+++ branches\winverbs\core\complib/user/SOURCES 2009-02-24
16:58:38.455539800 -
>0800
>@@ -25,6 +25,7 @@ SOURCES=\
> cl_syscallback.c \
> cl_thread.c \
> cl_timer.c \
>+ cl_nodenamemap.c \
> ..\cl_async_proc.c \
> ..\cl_list.c \
> ..\cl_map.c \
>@@ -38,7 +39,7 @@ SOURCES=\
> ..\cl_threadpool.c \
> ..\cl_vector.c \
>
>-INCLUDES=..\..\..\inc;..\..\..\inc\user;
>+INCLUDES=..\..\..\inc;..\..\..\inc\user;..\..\..\inc\user\linux;
>
> USER_C_FLAGS=$(USER_C_FLAGS) -DEXPORT_CL_SYMBOLS
I replaced USE_MSVCRT=1 with USE_NTDDL=1 before creating this patch. This
breaks the build. (You have to force a re-build after changing the sources
file, so my testing was without this change.) Is there any objection to using
USE_MSVCRT=1, or does anyone know of an alternate way to link in memory, string,
and file calls? (malloc, strdup, fopen, etc.)
- Sean
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